VR Multiplayer puzzle game where the player must solve puzzles to keep his submarine from breaking down.
Group Project Created over 11 Weeks in Unreal C++.
- I programmed the complete grabbing/interaction mechanic/system.
- I created puzzle mechanics like the broken pipe, the vending machine and also assisted on other mechanics.
- For all of the above mechanics, I took care of the multiplayer functionality.
Github Link to Player character
Excluding the teleportation.
Github Link to Objects that are part of the puzzles
I made the oil spill, mop, fire extinguisher, broken pipe and more.