Emergency Deep

The Project:

VR Multiplayer puzzle game where the player must solve puzzles to keep his submarine from breaking down.

Group Project Created over 11 Weeks in Unreal C++.

My Contribution:

  • I programmed the complete grabbing/interaction mechanic/system.
  • I created puzzle mechanics like the broken pipe, the vending machine and also assisted on other mechanics.
  • For all of the above mechanics, I took care of the multiplayer functionality.

Github Link to Player character
                Excluding the teleportation.

Github Link to Objects that are part of the puzzles
                I made the oil spill, mop, fire extinguisher, broken pipe and more.